Who Was the Last Character in Smash 4? Unveiling Bayonetta’s Arrival

The Super Smash Bros. series, a crossover fighting game franchise developed by Nintendo, has always been a celebration of gaming history. Each iteration brings together iconic characters from various universes, captivating players with its diverse roster and exciting gameplay. Super Smash Bros. for Wii U and 3DS, often referred to as Smash 4, was no exception. The game was a massive success, introducing both new and returning fighters to the fray. However, the question remains: who was the very last character added to the Smash 4 roster? The answer, as many dedicated fans already know, is Bayonetta.

Bayonetta’s Explosive Entrance

Bayonetta’s inclusion in Smash 4 was nothing short of a surprise. The Umbra Witch, known for her stylish combat and powerful demon summons, initially seemed like an unlikely candidate for the family-friendly world of Super Smash Bros. Yet, her unique move set and undeniable appeal quickly won over many players. Her announcement at the end of a dedicated Nintendo Direct on December 15, 2015, sent shockwaves through the gaming community, solidifying her place in Smash Bros. history.

Bayonetta wasn’t simply hand-picked by the development team. Her inclusion was the result of a global ballot, where fans voted for their most desired characters to be added to the game. Masahiro Sakurai, the director of the Super Smash Bros. series, meticulously analyzed the results and ultimately chose Bayonetta due to her overall appeal and potential for a unique and engaging play style. The fact that she won the “realizable character” category in the ballot solidified her spot as the final DLC character.

The Umbra Witch’s Unique Combat Style

Bayonetta brought a distinct combat style to Smash 4. Her move set is heavily inspired by her original games, Bayonetta and Bayonetta 2. She utilizes her signature “Witch Time” ability, allowing her to slow down opponents who attack her at the right moment, creating opportunities for devastating counter-attacks. She also incorporates her iconic “Bullet Arts,” firing bullets from her guns attached to her hands and feet.

Her Smash attacks, aerials, and special moves are all faithful representations of her abilities in her own games. From her powerful “Heel Slide” to her devastating “Witch Twist,” Bayonetta’s moves are both visually stunning and strategically effective. Her Final Smash, “Infernal Climax,” summons a massive demon to crush her opponents, a spectacle that showcases the sheer power of the Umbra Witch.

Controversy and Competitive Play

Despite her popularity, Bayonetta’s inclusion wasn’t without controversy. Some players criticized her for being overpowered, citing her ability to easily string together combos and her effective recovery options. These concerns led to debates within the competitive Smash community about her balance and fairness.

Despite these criticisms, Bayonetta quickly became a prominent character in competitive Smash 4. Skilled players mastered her intricate combos and utilized her unique abilities to great effect. She remains a controversial yet undeniably influential figure in the history of Smash 4 competitive play. Her success highlights the complexities of balancing a diverse roster and the challenges of catering to both casual and competitive players.

The DLC Pack: A Farewell to Smash 4

Bayonetta was released as part of a final DLC pack that also included Corrin from Fire Emblem Fates, bringing the curtain down on the additional content for Smash 4. The DLC pack represented the culmination of years of development and post-launch support, adding significant value and extending the lifespan of the game. It was a bittersweet moment for fans, as it signaled the end of an era for Smash 4.

Corrin’s Dragonic Might

While Bayonetta was the last character announced and released, Corrin was included in the same DLC pack. Corrin, the protagonist of Fire Emblem Fates, offered another unique play style with their ability to transform into a dragon. Corrin’s moveset incorporated both sword attacks and dragon abilities, providing a versatile and adaptable character for players to master. Although Corrin was not the last character revealed or released individually, they were an integral part of the final DLC pack alongside Bayonetta.

The Legacy of Smash 4’s DLC

The DLC characters for Smash 4 significantly impacted the game’s metagame and extended its longevity. Characters like Ryu from Street Fighter, Cloud Strife from Final Fantasy VII, and Bayonetta brought fresh perspectives and exciting new strategies to the competitive scene. The addition of these characters demonstrated Nintendo’s commitment to supporting the game and catering to the demands of its passionate fanbase.

The success of Smash 4’s DLC paved the way for similar content in later Super Smash Bros. titles. The concept of adding new characters, stages, and music through DLC has become a standard practice for the franchise, allowing Nintendo to continually update and expand the game’s content long after its initial release. This approach has proven to be a successful way to keep players engaged and invested in the Super Smash Bros. experience.

Remembering the Smash 4 Era

Super Smash Bros. for Wii U and 3DS holds a special place in the hearts of many fans. It was a game that brought together characters from various gaming universes, creating a unique and memorable experience. The game’s diverse roster, engaging gameplay, and extensive DLC content made it a critical and commercial success.

The final addition of Bayonetta marked the end of an era for Smash 4. While the game has since been succeeded by Super Smash Bros. Ultimate, its legacy continues to live on. Bayonetta, as the last character to join the fray, remains a symbol of the game’s ambition, creativity, and dedication to fan service. Her inclusion was a testament to the power of the community and the enduring appeal of the Super Smash Bros. franchise.

The Impact on Super Smash Bros. Ultimate

Many of the characters introduced in Smash 4, including Bayonetta and Corrin, returned in Super Smash Bros. Ultimate. Their inclusion in Ultimate further solidified their place in Smash Bros. history and allowed them to reach an even wider audience. The lessons learned from balancing these characters in Smash 4 informed their design and implementation in Ultimate, creating a more refined and balanced experience for players.

A Final Thought on Bayonetta’s Significance

Bayonetta’s status as the last character in Smash 4 is more than just a trivia fact. It represents the culmination of years of development, the power of fan influence, and the enduring legacy of the Super Smash Bros. franchise. Her unique play style, controversial reception, and lasting impact on the competitive scene make her a memorable and significant addition to the Smash Bros. pantheon. So, the next time you reflect on the history of Super Smash Bros., remember the Umbra Witch who closed the chapter on Smash 4: Bayonetta.

Who was the last DLC character released for Super Smash Bros. for Wii U and 3DS (Smash 4)?

Bayonetta was the final downloadable content (DLC) character released for Super Smash Bros. for Wii U and 3DS, often referred to as Smash 4. Her arrival marked the end of the game's character expansion phase, bringing the total roster to 58 fighters, including all downloadable characters and variations. This release was highly anticipated by fans eager to see the Umbra Witch join the battle.

She was released alongside Corrin from Fire Emblem Fates on February 3, 2016, concluding the DLC rollout for the game. Her inclusion finalized the character additions and cemented her place in Smash history as the last fighter added to the Smash 4 roster.

Why was Bayonetta chosen as the final DLC character?

Bayonetta wasn't chosen arbitrarily. She actually won the "Smash Fighter Ballot," a global poll conducted by Nintendo where fans could vote for which character they wanted to see added to the game. This makes her inclusion a direct result of fan demand, illustrating Nintendo's willingness to listen to their audience when shaping the game's DLC.

The Ballot closed on October 3, 2015, and the results, after careful consideration of feasibility and implementation, led to Bayonetta's selection. Her popularity and unique fighting style made her a compelling choice, satisfying many players who had voiced their support for her.

What made Bayonetta's inclusion in Smash 4 controversial?

While Bayonetta's inclusion was celebrated by many, it was also met with some controversy, primarily surrounding her perceived power level and ease of use. Many players felt she was overpowered due to her ability to easily string together combos and her strong recovery options, leading to complaints about balance issues within the game. This perception fueled debates within the Smash community.

Another point of contention was her origins. While highly popular, Bayonetta is from a mature-rated game, a departure from some of the more family-friendly franchises represented in Smash. This raised eyebrows among some players who felt it didn't align with the overall tone of the series.

What are some of Bayonetta's signature moves and playstyle in Smash 4?

Bayonetta’s moveset is heavily inspired by her games, featuring signature attacks like Witch Twist, After Burner Kick, and Bullet Arts. She excels at close-quarters combat and utilizing her Witch Time ability to slow down opponents and punish them. Her playstyle is characterized by aerial combos and intricate strings that can deal significant damage.

A key element of her gameplay revolves around her Bullet Arts, which allow her to fire bullets from her hands and feet while performing various attacks. Mastering her combo potential and understanding the nuances of Witch Time are crucial for maximizing her effectiveness in battle.

Was there any other content released alongside Bayonetta?

Yes, Bayonetta's release was accompanied by more than just the character herself. A new stage called Umbra Clock Tower was also introduced, based on locations from the Bayonetta series. This stage featured unique mechanics and visual elements that added to the overall experience.

In addition to the stage, several new Mii Fighter costumes were also released alongside Bayonetta and Corrin. These costumes allowed players to further customize their Mii Fighters with outfits based on characters from various franchises, expanding the customization options available in the game.

How does Bayonetta differ in Super Smash Bros. Ultimate compared to Smash 4?

Bayonetta received significant changes in Super Smash Bros. Ultimate compared to her appearance in Smash 4. Her combos were toned down, and her overall damage output was reduced, addressing concerns about her being overpowered in the previous game. These adjustments were made to create a more balanced experience.

Furthermore, her recovery options were also tweaked, making her less reliant on certain techniques that were considered exploitable in Smash 4. These adjustments aimed to make her a more balanced character within the broader roster of Super Smash Bros. Ultimate.

What impact did Bayonetta's inclusion have on the Smash 4 competitive scene?

Bayonetta's arrival significantly impacted the Smash 4 competitive scene, leading to significant strategic adjustments. Players were forced to learn her matchups, understand her strengths and weaknesses, and develop counter-strategies. Her prevalence in tournaments led to debates about her viability and influence on the metagame.

Due to her perceived dominance, some tournaments even considered banning her, although this was ultimately not widely adopted. Her inclusion sparked discussions about character balance and the role of DLC characters in competitive play, highlighting the lasting impact of her addition to the game.

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